Including the Shaman. Swipe or use the buttons.
One person volunteers as the Shaman. The Shaman runs the ceremony, settles any disputes, and has final say on everything. Their authority is absolute.
The Shaman participates in initiate activities but does not draw Initiate cards themselves — only Shaman cards.
You have been blessed by Ludos with a special ability. Flip the card to reveal it.
You keep this power throughout the ritual, may use it as much as you want, and turn it on and off at will by announcing you are using it. After claiming the power, draw an additional card and take your normal turn.
You are initiates of the Church of Ludos, God of Play. The goal? Throw yourself wholeheartedly into a ritual of spontaneity, creativity and absolute submission in worship of Ludos. How? Through drawing cards that set you instructions and grant you special powers.
There are four card types:
The app has already done all this for you. Tap through the phases below.
One person volunteers to be the Shaman. The Shaman runs the ceremony, settles any disputes, and has final say on everything. Their authority is absolute.
Everyone else is an initiate.
Note: The Shaman participates in Initiate card activities but does not draw Initiate cards themselves, only Shaman cards .
In this first phase, the Shaman leads the initiates through the Opening Ceremony. The Opening Ceremony consists of 6 steps, which are listed for the Shaman at the end of the instructions.
This is the main ritual. Every initiate takes a turn drawing a card from the Initiate deck. This works as it does in the Warmup Phase.
However, now Shaman and Power cards are involved too:
In this final phase, initiates are ready to divine their own instructions from Ludos. For each initiate’s turn, the Shaman draws x2 cards from the Ascent deck – x1 from the Ascent Form deck and x1 from the Ascent Function deck . The initiate must, quickly, concoct their own prompt from Ludos based on these two words.
The Shaman decides what the Closing Ceremony looks like — it can be anything. Closing Ceremony is performed. Afterwards: all initiates restore the ritual space to normal. The altar is disassembled. Everyone shares a group hug to signify the return to cold, secular reality.
Indoors or outdoors — just enough room for physical movement.
If several do, let them plead their case. If none do, choose collectively.
Even asking this question is heresy. Extra exertion in your worship is encouraged.
Declare, hands outstretched, “SPIRIT OF LUDOS COME DOWN TO US!” If the spirit enters enough other participants, the Shaman may extend a phase.
You are Ludos’s voice in this circle. Steward the ritual with confidence. You have final say in moments of ambiguity. All styles are acceptable.
Yes you are worthy! Keep drawing until your next Initiate card, but don’t forget to test all your new powers out before proceeding.